gameserver\data\zones\zones.xml
<zone id='11020' type='Town' shape='NPoly' minZ='-3800' maxZ='-3300'>
<stat name='name' val='Giran Castle Town'/>
<stat name='townId' val='9'/>
<stat name='redirectTownId' val='11'/>
<stat name='taxById' val='3'/>
<node X="77170" Y="147420" />
<node X="79200" Y="147420" />
<node X="79200" Y="144780" />
<node X="80310" Y="144780" />
<node X="80310" Y="143630" />
<node X="83120" Y="143630" />
<node X="83120" Y="143505" />
<node X="83700" Y="143505" />
<!-- <node X="83700" Y="141500" /> -->
<!-- <node X="84070" Y="141500" /> -->
<!-- <node X="84070" Y="143505" /> -->
<node X="85040" Y="143505" />
<node X="85040" Y="145760" />
<node X="86115" Y="145760" />
<node X="86115" Y="146910" />
<node X="88425" Y="146910" />
<node X="88425" Y="147175" />
<node X="90430" Y="147175" />
<node X="90430" Y="147540" />
<node X="88425" Y="147540" />
<node X="88425" Y="150050" />
<node X="86495" Y="150050" />
<node X="86495" Y="150250" />
<node X="85995" Y="150250" />
<node X="85995" Y="152250" />
<node X="86780" Y="152250" />
<node X="86780" Y="153600" />
<node X="84850" Y="153600" />
<node X="84850" Y="152250" />
<node X="85625" Y="152250" />
<node X="85265" Y="150250" />
<node X="85085" Y="150250" />
<node X="85085" Y="149875" />
<node X="83680" Y="149875" />
<node X="83680" Y="149920" />
<node X="83500" Y="149920" />
<node X="83500" Y="151270" />
<node X="82705" Y="151270" />
<node X="82705" Y="152820" />
<node X="79195" Y="152820" />
<node X="79195" Y="149805" />
<node X="77170" Y="149805" />
<spawn X='81236' Y='148638' Z='-3469'/>
<spawn X='81804' Y='149250' Z='-3495'/>
<spawn X='85598' Y='149656' Z='-3418'/>
<spawn X='81526' Y='151072' Z='-3559'/>
<spawn X='78675' Y='148622' Z='-3623'/>
<spawn X='85501' Y='147349' Z='-3431'/>
<spawn X='83920' Y='145673' Z='-3431'/>
</zone>
Node kordinaciu liesti nereikia, reikia tik pakeisti SPAWN. cia dabar yra girane 7 spawn lokacijos. jei tau tik reik kad i viena vieta spawnintu tai irasai tik viena spawn kordinacija ir ta pacia kordinacija ant visu TOWN.