Sveiki taigi gaunu toki errora kai bandau teleportintis is girano i kita zona:
(pas mane frozenas)
2015.9.18 18:25:10
OS : Windows Vista 6.2 (Build: 9200)
CPU : GenuineIntel PentiumPro-class processor @ 3503 MHz with 4095MB RAM
Video : NVIDIA GeForce GTX 970 (5582)
General protection fault!
History: UObject::GetFullName <- TestReach <- UObject::GetFullName <- UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial676) <- TestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial676) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 17_22.ShadowProjector1184) <- AActor::Serialize <- TestReach <- (ShadowProjector 17_22.ShadowProjector1184) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level 17_22.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- TestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop