eina..javoj visa tai :)
ChatShout.java
pabandyk šitaip:
Collection<L2PcInstance> pls = L2World.getInstance().getAllPlayers().values();
- int region = MapRegionTable.getMapRegion(activeChar.getX(), activeChar.getY());
ir
if (!BlockList.isBlocked(player, activeChar))
- if (region == MapRegionTable.getMapRegion(player.getX(), player.getY()))
player.sendPacket(cs);
Paskutinį kartą redagavo: 1 Spalio 2015 - 21:39