Nepavyksta prisijungti prie zaidimo

Login metu pavyksta sukurti vartotojus, bet spaudžiant ant serverio nieko nevyksta
    
  1. Atsijungęs

    amenifus

    Pranešimai: 0

    Sveiki, taigi lokaliai pasileidau Lineage2 Interlude serverį: duombazė paruošta, Login ir Game server veikia (printscreent link'ai: http://prntscr.com/abgp8z , http://prnt.sc/abgtfq), pavyksta pasileisti L2 klientą, suvedus login info susikuria vartotojai duomenų bazėje, tačiau atėjus laikui paspausti ant serverio (vat čia http://prntscr.com/abgu4w) nieko nevyksta ir jokių klaidų pranešimų, tik Login serverį paleidus DEBUG rėžimu rašo "disconnected", bet negaliu suprasti iš konteksto, apie ką tai (screenshot http://prntscr.com/abgusk). Ką esu praleidęs?
    # ---------------------------------------------------------------------------
    # Login Server Settings
    # ---------------------------------------------------------------------------
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    # ---------------------------------------------------------------------------
    # Networking
    # ---------------------------------------------------------------------------
    
    # Enables automatic port mapping for login server.
    # If you have a router login server will request for port forwarding.
    # Default: True
    EnableUPnP = True
    
    # Bind ip of the LoginServer, use * to bind on all available IPs
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: * (0.0.0.0)
    LoginserverHostname = 192.168.2.100
    
    # Default: 2106
    LoginserverPort = 2106
    
    # The address on which login will listen for GameServers, use * to bind on all available IPs
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: 127.0.0.1
    LoginHostname = 192.168.2.100
    
    # The port on which login will listen for GameServers
    # Default: 9014
    LoginPort = 9014
    
    # ---------------------------------------------------------------------------
    # Security
    # ---------------------------------------------------------------------------
    
    # How many times you can provide an invalid account/pass before the IP gets banned.
    # Default: 5
    LoginTryBeforeBan = 5
    
    # Time you won't be able to login back again after LoginTryBeforeBan tries to login.
    # Default: 900 (15 minutes)
    LoginBlockAfterBan = 900
    
    # If set to True any GameServer can register on your login's free slots
    # Default: True
    AcceptNewGameServer = True
    
    # Flood Protection. All values are in milliseconds.
    # Default: True
    EnableFloodProtection = True
    
    # Default: 15
    FastConnectionLimit = 15
    
    # Default: 700
    NormalConnectionTime = 700
    
    # Default: 350
    FastConnectionTime = 350
    
    # Default: 50
    MaxConnectionPerIP = 50
    
    # ---------------------------------------------------------------------------
    # Database
    # ---------------------------------------------------------------------------
    
    # Specify the appropriate driver and url for the database you're using.
    # Examples:
    # Driver = com.mysql.jdbc.Driver (default)
    # Driver = org.hsqldb.jdbcDriver
    # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
    Driver = com.mysql.jdbc.Driver
    # Database URL
    # URL = jdbc:mysql://localhost/l2jls (default)
    # URL = jdbc:hsqldb:hsql://localhost/l2jls
    # URL = jdbc:sqlserver://localhost/database = l2jls/user = sa/password = 
    URL = jdbc:mysql://localhost/l2jls
    # Database user info (default is "root" but it's not recommended)
    Login = root
    # Database connection password
    Password = password
    
    # Database Connection Pool
    # Default: HikariCP
    # Available: BoneCP, C3P0, HikariCP
    ConnectionPool = HikariCP
    
    # Default: 10
    MaximumDbConnections = 10
    
    # Default: 0
    MaximumDbIdleTime = 0
    
    # Connection close time.
    # Default: 60000
    ConnectionCloseTime = 60000
    
    
    # ---------------------------------------------------------------------------
    # Misc.
    # ---------------------------------------------------------------------------
    
    # If False, the license (after the login) will not be shown.
    # Default: True
    ShowLicence = True
    
    # Default: True
    AutoCreateAccounts = True
    
    # Datapack root directory.
    # Defaults to current directory from which the server is started.
    DatapackRoot = .
    
    # ---------------------------------------------------------------------------
    # Developer Settings
    # ---------------------------------------------------------------------------
    
    # Default: False
    Debug = True
    
    # ---------------------------------------------------------------------------
    # Restart LS every 24 hours?
    # ---------------------------------------------------------------------------
    
    # Enable disable scheduled login restart.
    # Default: False
    LoginRestartSchedule = False
    # Time in hours.
    # Default: 24
    LoginRestartTime = 24


    # ---------------------------------------------------------------------------
    # Game Server Settings
    # ---------------------------------------------------------------------------
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    
    # ---------------------------------------------------------------------------
    # Networking
    # ---------------------------------------------------------------------------
    
    # Enables automatic port mapping for game server.
    # If you have a router game server will request for port forwarding.
    # Default: True
    EnableUPnP = True
    
    # Where's the Login server this gameserver should connect to
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: 127.0.0.1
    LoginHost = 192.168.2.100
    
    # TCP port the login server listen to for gameserver connection requests
    # Default: 9014
    LoginPort = 9014
    
    # Bind address for gameserver. You should not need to change it in most cases.
    # WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u>
    # WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u>
    # Default: * (0.0.0.0)
    GameserverHostname = 192.168.2.100
    
    # Default: 7777
    GameserverPort = 7777
    
    # ---------------------------------------------------------------------------
    # Database
    # ---------------------------------------------------------------------------
    
    # Specify the appropriate driver and url for the database you're using.
    # Examples:
    # Driver = com.mysql.jdbc.Driver (default)
    # Driver = org.hsqldb.jdbcDriver
    # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
    Driver = com.mysql.jdbc.Driver
    
    # Database URL
    # URL = jdbc:mysql://localhost/l2jgs (default)
    # URL = jdbc:hsqldb:hsql://localhost/l2jgs
    # URL = jdbc:sqlserver://localhost/database = l2jgs/user = sa/password =
    URL = jdbc:mysql://localhost/l2jgs
    
    # Database user info (default is "root" but it's not recommended)
    Login = root
    
    # Database connection password
    Password = password
    
    # Database Connection Pool
    # Default: HikariCP
    # Available: BoneCP, C3P0, HikariCP
    ConnectionPool = HikariCP
    
    # Default: 100
    MaximumDbConnections = 100
    
    # Default: 0
    MaximumDbIdleTime = 0
    
    # ---------------------------------------------------------------------------
    # Misc Server Settings
    # ---------------------------------------------------------------------------
    
    # This is the server ID that the Game Server will request.
    # Example: 1 = Bartz
    # Default: 1
    RequestServerID = 1
    
    # True = The Login Server will give an other ID to the server if the requested ID is already reserved.
    # Default: True
    AcceptAlternateID = False
    
    # Datapack root directory.
    # Defaults to current directory from which the server is started unless the below line is uncommented.
    # WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
    #Default: .
    DatapackRoot = .
    
    # Define how many players are allowed to play simultaneously on your server.
    # Default: 500
    MaximumOnlineUsers = 500
    
    # Numbers of protocol revisions that server allows to connect.
    # Delimiter is ;
    # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
    # Default: 267;268;271;273
    AllowedProtocolRevisions = 267;268;271;273
    
    # ---------------------------------------------------------------------------
    # Misc Player Settings
    # ---------------------------------------------------------------------------
    
    # Character name template.
    # Examples:
    # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
    # The above setting will allow names with first capital letter, next three small letters,
    # and any letter (case insensitive) or number, like OmfgWTF1
    # CnameTemplate = [A-Z][a-z]*
    # The above setting will allow names only of letters with first one capital, like Omfgwtf
    # Default .* (allows any symbol)
    CnameTemplate = .*
    
    # This setting restricts names players can give to their pets.
    # See CnameTemplate for details
    PetNameTemplate = .*
    
    # This setting restricts clan/subpledge names players can set.
    # See CnameTemplate for details
    ClanNameTemplate = .*
    
    # Maximum number of characters per account.
    # Default: 7 (client limit)
    CharMaxNumber = 7
    
    
    Paskutinį kartą redagavo: amenifus 5 Kovo 2016 - 14:19
    5 Kovo 2016 - 14:10 / #1
  2. 
  3. Atsijungęs

    wewewe

    Pavadinimas: L2 žaidėjas

    Narys

    Pranešimai: 727

    Vartotojo apdovanojimai: 16

    Budavo taip del kreivu network nustatymu. Perziurek, arba cia papostink.
    5 Kovo 2016 - 15:17 / #2
  4. 
  5. Atsijungęs

    amenifus

    Pranešimai: 0

    Ką būtent turi omeny sakydamas network nustatymus? default-ipconfig.xml?
    Originalūs nustatymai:
    <?xml version="1.0" encoding="UTF-8"?>
    <!-- Note: If file is named "ipconfig.xml" this data will be used as network configuration, otherwise server will configure it automatically! -->
    <!-- Externalhost here (Internet IP) or Localhost IP for local test -->
    <gameserver address="127.0.0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/ipconfig.xsd">
    	<!-- Localhost here -->
    	<define subnet="127.0.0.1/8" address="127.0.0.1" />
    	<!-- Internalhosts here (LANs IPs) -->
    	<define subnet="10.0.0.0/8" address="10.0.0.0" />
    	<define subnet="172.16.0.0/19" address="172.16.0.0" />
    	<define subnet="192.168.0.0/16" address="192.168.0.0" />
    	<define subnet="192.168.0.0/24" address="192.168.0.0" />
    	<define subnet="192.168.2.0/24" address="192.168.2.0" />
    </gameserver>
    


    Vėliau, kai pakeičiau iš "127.0.0.1" į "192.168.2.100" visuose konfiguose, pakeičiau ir default-ipconfig.xml ir jis paliko toks:
    <?xml version="1.0" encoding="UTF-8"?>
    <!-- Note: If file is named "ipconfig.xml" this data will be used as network configuration, otherwise server will configure it automatically! -->
    <!-- Externalhost here (Internet IP) or Localhost IP for local test -->
    <gameserver address="192.168.2.100" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../data/xsd/ipconfig.xsd">
    	<!-- Localhost here -->
    	<define subnet="192.168.2.100/8" address="192.168.2.100" />
    	<!-- Internalhosts here (LANs IPs) -->
    	<define subnet="10.0.0.0/8" address="10.0.0.0" />
    	<define subnet="172.16.0.0/19" address="172.16.0.0" />
    	<define subnet="192.168.0.0/16" address="192.168.0.0" />
    	<define subnet="192.168.0.0/24" address="192.168.0.0" />
    	<define subnet="192.168.2.0/24" address="192.168.2.0" />
    </gameserver>
    


    Aaa, bet va dabar perskaičiau, ką komentarai sako, tai taip ar taip defaultinius nustatymus naudojo, kai visur ip buvo 127.0.0.1 ir vistiek neveikė
    Paskutinį kartą redagavo: amenifus 5 Kovo 2016 - 16:35
    5 Kovo 2016 - 16:30 / #3
  6. 
  7. Atsijungęs

    wewewe

    Pavadinimas: L2 žaidėjas

    Narys

    Pranešimai: 727

    Vartotojo apdovanojimai: 16

    Paimk svaru default-ipconfig.xml, pervadink i ipconfig.xml ir pakeisk tik
    Konfiguose irgi atkeisk LoginHost, LoginHostname, LoginserverHostname, GameserverHostname i defaultines reiksmes.
    Ten dar netgi parasyta # WARNING: Please don't change default IPs here if you don't know what are you doing!
    5 Kovo 2016 - 16:42 / #4
  8. 
  9. Atsijungęs

    amenifus

    Pranešimai: 0

    wewewe, tavo pasiūlymas nepadėjo (na arba aš kažko nepadariau gerai). parsisiunčiau kitą L2 serverio sourcą ir viskas veikia dabar
    5 Kovo 2016 - 22:32 / #5