Dropped enchanted

Sveikas, galbut gali numesti si koduka? ;))
    
  1. Atsijungęs

    daumis269

    Pranešimai: 0

    Sveikas, galbut gali numesti si koduka? ;))?
    http://maxcheaters.com/forum/index.php?topic=226640.0
    30 Balandžio 2013 - 23:22 / #1
  2. 
  3. Atsijungęs

    maugllis

    Administratorius

    Pranešimai: 542

    Hello guys.

    Q:This works for auto loot too?
    A:Yes with several changes it works but i won't share it.So this code WORKS ONLY WITH DROP,NOT WITH AUTO LOOT

    Here is the patch:
    ### Eclipse Workspace Patch 1.0
    #P elfobitch
    Index: gameserver/head-src/com/l2jfrozen/gameserver/model/L2Attackable.java
    ===================================================================
    --- gameserver/head-src/com/l2jfrozen/gameserver/model/L2Attackable.java   (revision 903)
    +++ gameserver/head-src/com/l2jfrozen/gameserver/model/L2Attackable.java   (working copy)
    @@ -244,12 +244,22 @@
           protected int _itemId;
           protected int _count;
     
    +      private int _enchant = -1;
    +      private int _chance = 0;
    +      
           public RewardItem(int itemId, int count)
           {
              _itemId = itemId;
              _count = count;
           }
     
    +      public RewardItem(int itemId, int count, int enchant, int chance)
    +      {
    +         this(itemId, count);
    +         _enchant = enchant;
    +         _chance = chance;
    +      }
    +      
           public int getItemId()
           {
              return _itemId;
    @@ -259,6 +269,9 @@
           {
              return _count;
           }
    +            
    +      public int getEnchant() { return _enchant; }
    +      public int getEnchantChance() { return _chance; }
        }
     
        /**
    @@ -1560,7 +1573,7 @@
           }
     
           if(itemCount > 0)
    -         return new RewardItem(drop.getItemId(), itemCount);
    +         return new RewardItem(drop.getItemId(), itemCount, drop.getEnchant(), drop.getEnchantChance());
           else if(itemCount == 0 && Config.DEBUG)
           {
              _log.fine("Roll produced 0 items to drop...");
    @@ -1845,7 +1858,7 @@
              }
     
              if(itemCount > 0)
    -            return new RewardItem(drop.getItemId(), itemCount);
    +            return new RewardItem(drop.getItemId(), itemCount, drop.getEnchant(), drop.getEnchantChance());
              else if(itemCount == 0 && Config.DEBUG)
              {
                 _log.fine("Roll produced 0 items to drop...");
    @@ -2503,6 +2516,16 @@
              // Init the dropped L2ItemInstance and add it in the world as a visible object at the position where mob was last
              ditem = ItemTable.getInstance().createItem("Loot", item.getItemId(), item.getCount(), mainDamageDealer, this);
              ditem.getDropProtection().protect(mainDamageDealer);
    +            if(item.getEnchant() > 0)
    +            {
    +               if(ditem.getItem().getType1() == L2Item.TYPE1_WEAPON_RING_EARRING_NECKLACE
    +                     || ditem.getItem().getType1() == L2Item.TYPE1_SHIELD_ARMOR)
    +               {
    +                  double chance = Rnd.get(1, 100);
    +                  if(chance <= item.getEnchantChance())
    +                     ditem.setEnchantLevel(item.getEnchant());
    +               }
    +            }
              ditem.dropMe(this, newX, newY, newZ);
     
              // Add drop to auto destroy item task
    Index: gameserver/head-src/com/l2jfrozen/gameserver/datatables/sql/NpcTable.java
    ===================================================================
    --- gameserver/head-src/com/l2jfrozen/gameserver/datatables/sql/NpcTable.java   (revision 903)
    +++ gameserver/head-src/com/l2jfrozen/gameserver/datatables/sql/NpcTable.java   (working copy)
    @@ -247,7 +247,7 @@
                 {
                    statement = con.prepareStatement("SELECT " + L2DatabaseFactory.getInstance().safetyString(new String[]
                    {
    -                     "mobId", "itemId", "min", "max", "category", "chance"
    +                     "mobId", "itemId", "min", "max", "category", "chance", "enchant", "enchantChance"
                    }) + " FROM custom_droplist ORDER BY mobId, chance DESC");
                    ResultSet dropData = statement.executeQuery();
     
    @@ -270,6 +270,8 @@
                       dropDat.setMinDrop(dropData.getInt("min"));
                       dropDat.setMaxDrop(dropData.getInt("max"));
                       dropDat.setChance(dropData.getInt("chance"));
    +                  dropDat.setEnchant(dropData.getInt("enchant"));
    +                  dropDat.setEnchantChance(dropData.getInt("enchantChance"));
     
                       int category = dropData.getInt("category");
     
    @@ -295,7 +297,7 @@
              {
                 statement = con.prepareStatement("SELECT " + L2DatabaseFactory.getInstance().safetyString(new String[]
                 {
    -                  "mobId", "itemId", "min", "max", "category", "chance"
    +                  "mobId", "itemId", "min", "max", "category", "chance", "enchant", "enchantChance"
                 }) + " FROM droplist ORDER BY mobId, chance DESC");
                 ResultSet dropData = statement.executeQuery();
                 L2DropData dropDat = null;
    @@ -319,6 +321,8 @@
                    dropDat.setMinDrop(dropData.getInt("min"));
                    dropDat.setMaxDrop(dropData.getInt("max"));
                    dropDat.setChance(dropData.getInt("chance"));
    +               dropDat.setEnchant(dropData.getInt("enchant"));
    +               dropDat.setEnchantChance(dropData.getInt("enchantChance"));
     
                    int category = dropData.getInt("category");
     
    Index: gameserver/head-src/com/l2jfrozen/gameserver/script/faenor/FaenorInterface.java
    ===================================================================
    --- gameserver/head-src/com/l2jfrozen/gameserver/script/faenor/FaenorInterface.java   (revision 903)
    +++ gameserver/head-src/com/l2jfrozen/gameserver/script/faenor/FaenorInterface.java   (working copy)
    @@ -82,6 +82,27 @@
           addDrop(npc, drop, false);
        }
     
    +   public void addQuestDrop(int npcID, int itemID, int min, int max, int chance, String questID, String[] states,
    +         int enchant, int enchantChance)
    +   {
    +      L2NpcTemplate npc = npcTable.getTemplate(npcID);
    +      if (npc == null)
    +      {
    +         _log.info("FeanorInterface: Npc "+npcID+" is null..");
    +         return;
    +      }
    +      L2DropData drop = new L2DropData();
    +      drop.setItemId(itemID);
    +      drop.setMinDrop(min);
    +      drop.setMaxDrop(max);
    +      drop.setEnchant(enchant);
    +      drop.setEnchantChance(enchantChance);
    +      drop.setChance(chance);
    +      drop.setQuestID(questID);
    +      drop.addStates(states);
    +      addDrop(npc, drop, false);
    +   }
    +   
        /**
         * Adds a new Drop to an NPC
         *
    @@ -106,7 +127,31 @@
     
           addDrop(npc, drop, sweep);
        }
    +   
    +   public void addDrop(int npcID, int itemID, int min, int max, boolean sweep, int chance,
    +         int enchant, int enchantChance) throws NullPointerException
    +   {
    +      L2NpcTemplate npc = npcTable.getTemplate(npcID);
    +      if (npc == null)
    +      {
    +         if (Config.DEBUG)
    +         {
    +            _log.warning("Npc doesnt Exist");
    +         }
    +         throw new NullPointerException();
    +      }
    +      L2DropData drop = new L2DropData();
    +      drop.setItemId(itemID);
    +      drop.setMinDrop(min);
    +      drop.setMaxDrop(max);
    +      drop.setChance(chance);
    +      drop.setEnchant(enchant);
    +      drop.setEnchantChance(enchantChance);
    +      
    +      addDrop(npc, drop, sweep);
    +   }
     
    +   
        /**
         * Adds a new drop to an NPC. If the drop is sweep, it adds it to the NPC's Sweep category If the drop is non-sweep,
         * it creates a new category for this drop.
    Index: gameserver/head-src/com/l2jfrozen/gameserver/handler/admincommandhandlers/AdminEditNpc.java
    ===================================================================
    --- gameserver/head-src/com/l2jfrozen/gameserver/handler/admincommandhandlers/AdminEditNpc.java   (revision 903)
    +++ gameserver/head-src/com/l2jfrozen/gameserver/handler/admincommandhandlers/AdminEditNpc.java   (working copy)
    @@ -407,7 +407,7 @@
                          e.printStackTrace();
                    }
                 }
    -            else if(st.countTokens() == 6)
    +            else if(st.countTokens() == 8)
                 {
                    try
                    {
    @@ -417,8 +417,10 @@
                       int min = Integer.parseInt(st.nextToken());
                       int max = Integer.parseInt(st.nextToken());
                       int chance = Integer.parseInt(st.nextToken());
    +                  int enchant = Integer.parseInt(st.nextToken());
    +                  int enchantChance = Integer.parseInt(st.nextToken());
     
    -                  updateDropData(activeChar, npcId, itemId, min, max, category, chance);
    +                  updateDropData(activeChar, npcId, itemId, min, max, category, chance, enchant, enchantChance);
                    }
                    catch(Exception e)
                    {
    @@ -430,7 +432,7 @@
                 }
                 else
                 {
    -               activeChar.sendMessage("Usage: //edit_drop <npc_id> <item_id> <category> [<min> <max> <chance>]");
    +               activeChar.sendMessage("Usage: //edit_drop <npc_id> <item_id> <category> [<min> <max> <chance> <enchant> <enchantChance>]");
                 }
     
                 st = null;
    @@ -440,7 +442,7 @@
                 if(Config.ENABLE_ALL_EXCEPTIONS)
                    e.printStackTrace();
                 
    -            activeChar.sendMessage("Usage: //edit_drop <npc_id> <item_id> <category> [<min> <max> <chance>]");
    +            activeChar.sendMessage("Usage: //edit_drop <npc_id> <item_id> <category> [<min> <max> <chance> <enchant> <enchantChance>]");
              }
           }
           else if(command.startsWith("admin_add_drop "))
    @@ -474,7 +476,7 @@
                       npcData = null;
                    }
                 }
    -            else if(st.countTokens() == 6)
    +            else if(st.countTokens() == 8)
                 {
                    try
                    {
    @@ -484,8 +486,10 @@
                       int min = Integer.parseInt(st.nextToken());
                       int max = Integer.parseInt(st.nextToken());
                       int chance = Integer.parseInt(st.nextToken());
    +                  int enchant = Integer.parseInt(st.nextToken());
    +                  int enchantChance = Integer.parseInt(st.nextToken());
     
    -                  addDropData(activeChar, npcId, itemId, min, max, category, chance);
    +                  addDropData(activeChar, npcId, itemId, min, max, category, chance, enchant, enchantChance);
                    }
                    catch(Exception e)
                    {
    @@ -497,7 +501,7 @@
                 }
                 else
                 {
    -               activeChar.sendMessage("Usage: //add_drop <npc_id> [<item_id> <category> <min> <max> <chance>]");
    +               activeChar.sendMessage("Usage: //add_drop <npc_id> [<item_id> <category> <min> <max> <chance> <enchant> <enchantChance>]");
                 }
     
                 st = null;
    @@ -507,7 +511,7 @@
                 if(Config.ENABLE_ALL_EXCEPTIONS)
                    e.printStackTrace();
                 
    -            activeChar.sendMessage("Usage: //add_drop <npc_id> [<item_id> <category> <min> <max> <chance>]");
    +            activeChar.sendMessage("Usage: //add_drop <npc_id> [<item_id> <category> <min> <max> <chance> <enchant> <enchantChance>]");
              }
           }
           else if(command.startsWith("admin_del_drop "))
    @@ -1323,7 +1327,7 @@
           {
              con = L2DatabaseFactory.getInstance().getConnection(false);
     
    -         PreparedStatement statement = con.prepareStatement("SELECT mobId, itemId, min, max, category, chance FROM droplist WHERE mobId=" + npcId + " AND itemId=" + itemId + " AND category=" + category);
    +         PreparedStatement statement = con.prepareStatement("SELECT mobId, itemId, min, max, category, chance, enchant, enchantChance FROM droplist WHERE mobId=" + npcId + " AND itemId=" + itemId + " AND category=" + category);
              ResultSet dropData = statement.executeQuery();
     
              NpcHtmlMessage adminReply = new NpcHtmlMessage(5);
    @@ -1340,9 +1344,11 @@
                 replyMSG.append("<tr><td>MIN(" + dropData.getInt("min") + ")</td><td><edit var=\"min\" width=80></td></tr>");
                 replyMSG.append("<tr><td>MAX(" + dropData.getInt("max") + ")</td><td><edit var=\"max\" width=80></td></tr>");
                 replyMSG.append("<tr><td>CHANCE(" + dropData.getInt("chance") + ")</td><td><edit var=\"chance\" width=80></td></tr>");
    +            replyMSG.append("<tr><td>ENC-VALUE(" + dropData.getInt("enchant") + ")</td><td><edit var=\"enchant\" width=80></td></tr>");
    +            replyMSG.append("<tr><td>ENC-CHANCE(" + dropData.getInt("enchantChance") + ")</td><td><edit var=\"enchantChance\" width=80></td></tr>");
                 replyMSG.append("</table>");
                 replyMSG.append("<center>");
    -            replyMSG.append("<button value=\"Save Modify\" action=\"bypass -h admin_edit_drop " + npcId + " " + itemId + " " + category + " $min $max $chance\"  width=100 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\">");
    +            replyMSG.append("<button value=\"Save Modify\" action=\"bypass -h admin_edit_drop " + npcId + " " + itemId + " " + category + " $min $max $chance $enchant $enchantChance\"  width=100 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\">");
                 replyMSG.append("<br><button value=\"DropList\" action=\"bypass -h admin_show_droplist " + dropData.getInt("mobId") + "\"  width=100 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\">");
                 replyMSG.append("</center>");
              }
    @@ -1383,9 +1389,11 @@
           replyMSG.append("<tr><td>MAX</td><td><edit var=\"max\" width=80></td></tr>");
           replyMSG.append("<tr><td>CATEGORY(sweep=-1)</td><td><edit var=\"category\" width=80></td></tr>");
           replyMSG.append("<tr><td>CHANCE(0-1000000)</td><td><edit var=\"chance\" width=80></td></tr>");
    +      replyMSG.append("<tr><td>ENC-VALUE(0-65535)</td><td><edit var=\"enchant\" width=80></td></tr>");
    +      replyMSG.append("<tr><td>ENC-CHANCE(0-100)</td><td><edit var=\"enchantChance\" width=80></td></tr>");
           replyMSG.append("</table>");
           replyMSG.append("<center>");
    -      replyMSG.append("<button value=\"SAVE\" action=\"bypass -h admin_add_drop " + npcData.npcId + " $itemId $category $min $max $chance\"  width=100 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\">");
    +      replyMSG.append("<button value=\"SAVE\" action=\"bypass -h admin_add_drop " + npcData.npcId + " $itemId $category $min $max $chance $enchant $enchantChance\"  width=100 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\">");
           replyMSG.append("<br><button value=\"DropList\" action=\"bypass -h admin_show_droplist " + npcData.npcId + "\"  width=100 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\">");
           replyMSG.append("</center>");
           replyMSG.append("</body></html>");
    @@ -1397,7 +1405,7 @@
           replyMSG = null;
        }
     
    -   private void updateDropData(L2PcInstance activeChar, int npcId, int itemId, int min, int max, int category, int chance)
    +   private void updateDropData(L2PcInstance activeChar, int npcId, int itemId, int min, int max, int category, int chance, int enchant, int enchantChance)
        {
           Connection con = null;
     
    @@ -1405,13 +1413,15 @@
           {
              con = L2DatabaseFactory.getInstance().getConnection(false);
     
    -         PreparedStatement statement = con.prepareStatement("UPDATE droplist SET min=?, max=?, chance=? WHERE mobId=? AND itemId=? AND category=?");
    +         PreparedStatement statement = con.prepareStatement("UPDATE droplist SET min=?, max=?, chance=?, enchant=?, enchantChance=? WHERE mobId=? AND itemId=? AND category=?");
              statement.setInt(1, min);
              statement.setInt(2, max);
              statement.setInt(3, chance);
              statement.setInt(4, npcId);
              statement.setInt(5, itemId);
              statement.setInt(6, category);
    +         statement.setInt(7, enchant);
    +         statement.setInt(8, enchantChance);
     
              statement.execute();
              statement.close();
    @@ -1464,7 +1474,7 @@
           }
        }
     
    -   private void addDropData(L2PcInstance activeChar, int npcId, int itemId, int min, int max, int category, int chance)
    +   private void addDropData(L2PcInstance activeChar, int npcId, int itemId, int min, int max, int category, int chance, int enchant, int enchantChance)
        {
           Connection con = null;
     
    @@ -1472,13 +1482,16 @@
           {
              con = L2DatabaseFactory.getInstance().getConnection(false);
     
    -         PreparedStatement statement = con.prepareStatement("INSERT INTO droplist(mobId, itemId, min, max, category, chance) values(?,?,?,?,?,?)");
    +         PreparedStatement statement = con.prepareStatement("INSERT INTO droplist(mobId, itemId, min, max, category, chance, enchant, enchantChance) values(?,?,?,?,?,?,?,?)");
              statement.setInt(1, npcId);
              statement.setInt(2, itemId);
              statement.setInt(3, min);
              statement.setInt(4, max);
              statement.setInt(5, category);
              statement.setInt(6, chance);
    +         statement.setInt(7, enchant);
    +         statement.setInt(8, enchantChance);
    +         
              statement.execute();
              statement.close();
              statement = null;
    @@ -1573,7 +1586,7 @@
     
              PreparedStatement statement = con.prepareStatement("SELECT " + L2DatabaseFactory.getInstance().safetyString(new String[]
              {
    -               "mobId", "itemId", "min", "max", "category", "chance"
    +               "mobId", "itemId", "min", "max", "category", "chance", "enchant", "enchantChance"
              }) + " FROM droplist WHERE mobId=?");
              statement.setInt(1, npcId);
              ResultSet dropDataList = statement.executeQuery();
    @@ -1586,6 +1599,8 @@
                 dropData.setMinDrop(dropDataList.getInt("min"));
                 dropData.setMaxDrop(dropDataList.getInt("max"));
                 dropData.setChance(dropDataList.getInt("chance"));
    +            dropData.setEnchant(dropDataList.getInt("enchant"));
    +            dropData.setEnchantChance(dropDataList.getInt("enchantChance"));
     
                 int category = dropDataList.getInt("category");
     
    Index: gameserver/head-src/com/l2jfrozen/gameserver/model/L2DropData.java
    ===================================================================
    --- gameserver/head-src/com/l2jfrozen/gameserver/model/L2DropData.java   (revision 903)
    +++ gameserver/head-src/com/l2jfrozen/gameserver/model/L2DropData.java   (working copy)
    @@ -33,6 +33,8 @@
        private int _minDrop;
        private int _maxDrop;
        private int _chance;
    +   private int _dropEnchant = -1;
    +   private int _enchantChance = 0;
        private String _questID = null;
        private String[] _stateID = null;
     
    @@ -55,7 +57,17 @@
        {
           _itemId = itemId;
        }
    -
    +   
    +   public void setEnchant(final int enchant)
    +   {
    +      _dropEnchant = enchant;
    +   }
    +   
    +   public void setEnchantChance(final int chance)
    +   {
    +      _enchantChance = chance;
    +   }
    +   
        /**
         * Returns the minimum quantity of items dropped
         *
    @@ -86,6 +98,16 @@
           return _chance;
        }
     
    +   public int getEnchant()
    +   {
    +      return _dropEnchant;
    +   }
    +   
    +   public int getEnchantChance()
    +   {
    +      return _enchantChance;
    +   }
    +
        /**
         * Sets the value for minimal quantity of dropped items
         *
    


    Patch is made on a clean l2jfrozen 903 rev


    You also need to create an .sql file and c/p inside this lines and execute it:

    ALTER TABLE `droplist` ADD `enchant` int(5) DEFAULT -1;
    ALTER TABLE `droplist` ADD `enchantChance` int(3) DEFAULT 0;
    ALTER TABLE `custom_droplist` ADD `enchant` int(5) DEFAULT -1;
    ALTER TABLE `custom_droplist` ADD `enchantChance` int(3) DEFAULT 0;


    Ok now i will show you with images it's functionality :






    That's all guys.I hope you like it.
    30 Balandžio 2013 - 23:53 / #2
  4. 
  5. Atsijungęs

    daumis269

    Pranešimai: 0

    aciukas :))
    1 Geg. 2013 - 00:32 / #3