Kame saknys,kad zmogus uzpliusines +20 raso overenchant ir duoda jam kicka.
stai nustatymai.
#============================================================#
# Enchant Settings #
#============================================================#
# ----------------------------------------------
# Special Enchanting System -
# ----------------------------------------------
# Chance enchanting presented as a series of pairs of numbers where the first
# Indicates the number of levels, and the second chance of successful enchanting.
# Also have the option of limiting the maximum level of echanting
# For weapons / armor / jewelry.
# If you have a maximum level of grinding 50 and you do not want
# Give all the chances for each level (from 1 to 50) then
# You can specify for example:
# NormalWeaponEnchantLevel = 1,100; 2,100; 3,100; 4,75; 5,50;
# Example: 5,92; = if you enchant weapon to +5 you have 92% to success.
# ----------------------------------------------
# Chance For Normal Scrolls -
# ----------------------------------------------
# Weapon
NormalWeaponEnchantLevel = 1,100;2,100;3,100;4,100;5,90;6,90;7,90;8,90;9,90;10,90;11,90;12,90;13,90;14,90;15,90;16,90;
# Armor
NormalArmorEnchantLevel = 1,100;2,100;3,100;4,100;5,90;6,90;7,90;8,90;9,90;10,90;11,90;12,90;13,90;14,90;15,90;16,90;
# Jewel
NormalJewelryEnchantLevel = 1,100;2,100;3,100;4,100;5,90;6,90;7,90;8,90;9,90;10,90;11,90;12,90;13,90;14,90;15,90;16,90;
# ----------------------------------------------
# Chance For Blessed Scrolls -
# ----------------------------------------------
# Weapon
BlessWeaponEnchantLevel = 1,100;2,100;3,100;4,100;5,90;6,90;7,90;8,90;9,90;10,90;11,90;12,90;13,90;14,90;15,90;16,90;
# Armor
BlessArmorEnchantLevel = 1,100;2,100;3,100;4,100;5,90;6,90;7,90;8,90;9,90;10,90;11,90;12,90;13,90;14,90;15,90;16,90;
# Jewel
BlessJewelryEnchantLevel = 1,100;2,100;3,100;4,100;5,90;6,90;7,90;8,90;9,90;10,90;11,90;12,90;13,90;14,90;15,90;16,90;
# ---------------------------------------------
# Chance For Crystal Scrolls -
# ---------------------------------------------
# Weapon
CrystalWeaponEnchantLevel = 1,100;2,100;3,100;4,100;5,79;6,79;7,79;8,79;9,79;10,79;11,79;12,79;13,79;14,79;15,79;16,79;17,79;18,79;19,79;20,79;
# Armor
CrystalArmorEnchantLevel = 1,100;2,100;3,100;4,100;5,79;6,79;7,79;8,79;9,79;10,79;11,79;12,79;13,79;14,79;15,79;16,79;17,79;18,79;19,79;20,79;
# Jewel
CrystalJewelryEnchantLevel = 1,100;2,100;3,100;4,100;5,79;6,79;7,79;8,79;9,79;10,79;11,79;12,79;13,79;14,79;15,79;16,79;17,79;18,79;19,79;20,79;
# Safe enchant
EnchantSafeMax = 4
EnchantSafeMaxFull = 4
# Crystal Limits
CrystalEnchantMin = 20
CrystalEnchantMax = 20
# Max enchant Settings by scrolls.
EnchantWeaponMax = 20
EnchantArmorMax = 20
EnchantJewelryMax = 20
# On / off bonuses at enchant dwarfs
# Custom Patch, Dwarf have a bonus on Enchant!
# Default: False
EnableDwarfEnchantBonus = False
# Minimun level for enchant
DwarfEnchantMinLevel = 80
# bonus enchant
DwarfEnchantBonus = 15
# On / off enchant hero weapons
EnableEnchantHeroWeapons = False
# The value of enchanting
# For example: If CustomEnchantValue = 5 Sharpening will:
# From 0 till the +5, with +5 to +10, from +10 to +15, etc.
# Total: 15 for three to scroll
# Default: 1
CustomEnchantValue = 1
# --------------------------
# Augmentation -
# --------------------------
# Chance to get a skill
# Default: 15, 30, 45, 60
AugmentationNGSkillChance = 15
AugmentationMidSkillChance = 15
AugmentationHighSkillChance = 15
AugmentationTopSkillChance = 15
# Chance to get a base stat
# Default: 1
AugmentationBaseStatChance = 1
# Chance to get the glow
# Note:
# No Grade / Mid Grade not have emission
# Default: 0, 40, 70, 100
AugmentationNGGlowChance = 0
AugmentationMidGlowChance = 40
AugmentationHighGlowChance = 70
AugmentationTopGlowChance = 100
# Augments Active and Passive skills delete on change weapon
DeleteAgmentPassiveEffectonchangeWep = False
DeleteAgmentActiveEffectonchangeWep = False
# ----------------------
# Soul Crystal -
# ----------------------
# The chance that the crystal breaks
SoulCrystalBreakChance = 10
# Chance to improve Cristal
SoulCrystalLevelChance = 32
# Chance to improve Cristal
SoulCrystalMaxLevel = 13
#----------------------
# Enchant limit for Olympiad battles. Addon
# (Maximum enchant level allowed for an item to be equipped, -1 to disable)
AltOlyMaxEnchant = -1
# Enchant after break with blessed scroll.
BreakEnchant = 0
# Limit enchant GM players (// setew and others) (0 disabled)
GMOverEnchant = 0
# IMPORTANT: anti Over Enchant system
# HOW WORKS: if you set it to 20, and player have an item > 20
# he will be kicked and the item will disappear!
# Enchant amount at which a player gets punished (0 disabled)
EnchantKick = 0