Enchant problermos

    
  1. Atsijungęs

    fanas

    Pranešimai: 0

    Kame saknys,kad zmogus uzpliusines +20 raso overenchant ir duoda jam kicka.

    stai nustatymai.

    #============================================================#
    #                       Enchant Settings                     #
    #============================================================#
    # ----------------------------------------------
    #  Special Enchanting System -
    # ----------------------------------------------
    # Chance enchanting presented as a series of pairs of numbers where the first
    # Indicates the number of levels, and the second chance of successful enchanting.
    # Also have the option of limiting the maximum level of echanting
    # For weapons / armor / jewelry.
    # If you have a maximum level of grinding 50 and you do not want
    # Give all the chances for each level (from 1 to 50) then
    # You can specify for example:
    # NormalWeaponEnchantLevel = 1,100; 2,100; 3,100; 4,75; 5,50; 
    # Example: 5,92; = if you enchant weapon to +5 you have 92% to success.
    # ----------------------------------------------
    #  Chance For Normal Scrolls -
    # ----------------------------------------------
    # Weapon
    NormalWeaponEnchantLevel = 1,100;2,100;3,100;4,100;5,90;6,90;7,90;8,90;9,90;10,90;11,90;12,90;13,90;14,90;15,90;16,90;
    # Armor
    NormalArmorEnchantLevel = 1,100;2,100;3,100;4,100;5,90;6,90;7,90;8,90;9,90;10,90;11,90;12,90;13,90;14,90;15,90;16,90;
    # Jewel
    NormalJewelryEnchantLevel = 1,100;2,100;3,100;4,100;5,90;6,90;7,90;8,90;9,90;10,90;11,90;12,90;13,90;14,90;15,90;16,90;
    
    # ----------------------------------------------
    #  Chance For Blessed Scrolls -
    # ----------------------------------------------
    # Weapon
    BlessWeaponEnchantLevel = 1,100;2,100;3,100;4,100;5,90;6,90;7,90;8,90;9,90;10,90;11,90;12,90;13,90;14,90;15,90;16,90; 
    # Armor
    BlessArmorEnchantLevel = 1,100;2,100;3,100;4,100;5,90;6,90;7,90;8,90;9,90;10,90;11,90;12,90;13,90;14,90;15,90;16,90; 
    # Jewel
    BlessJewelryEnchantLevel = 1,100;2,100;3,100;4,100;5,90;6,90;7,90;8,90;9,90;10,90;11,90;12,90;13,90;14,90;15,90;16,90;
    
    # ---------------------------------------------
    #  Chance For Crystal Scrolls -
    # ---------------------------------------------
    # Weapon
    CrystalWeaponEnchantLevel = 1,100;2,100;3,100;4,100;5,79;6,79;7,79;8,79;9,79;10,79;11,79;12,79;13,79;14,79;15,79;16,79;17,79;18,79;19,79;20,79;
    # Armor
    CrystalArmorEnchantLevel = 1,100;2,100;3,100;4,100;5,79;6,79;7,79;8,79;9,79;10,79;11,79;12,79;13,79;14,79;15,79;16,79;17,79;18,79;19,79;20,79;
    # Jewel
    CrystalJewelryEnchantLevel = 1,100;2,100;3,100;4,100;5,79;6,79;7,79;8,79;9,79;10,79;11,79;12,79;13,79;14,79;15,79;16,79;17,79;18,79;19,79;20,79;
    
    # Safe enchant
    EnchantSafeMax = 4
    EnchantSafeMaxFull = 4
    
    # Crystal Limits
    CrystalEnchantMin = 20
    CrystalEnchantMax = 20
    
    # Max enchant Settings by scrolls.
    EnchantWeaponMax = 20
    EnchantArmorMax = 20
    EnchantJewelryMax = 20
    
    # On / off bonuses at enchant dwarfs 
    # Custom Patch, Dwarf have a bonus on Enchant!
    # Default: False
    EnableDwarfEnchantBonus = False
    # Minimun level for enchant
    DwarfEnchantMinLevel = 80
    # bonus enchant
    DwarfEnchantBonus = 15
    
    # On / off enchant hero weapons
    EnableEnchantHeroWeapons = False
    
    # The value of enchanting
    # For example: If CustomEnchantValue = 5 Sharpening will:
    # From 0 till the +5, with +5 to +10, from +10 to +15, etc.
    # Total: 15 for three to scroll
    # Default: 1 
    CustomEnchantValue = 1
    
    # --------------------------
    #  Augmentation -
    # --------------------------
    # Chance to get a skill
    # Default: 15, 30, 45, 60
    AugmentationNGSkillChance = 15
    AugmentationMidSkillChance = 15
    AugmentationHighSkillChance = 15
    AugmentationTopSkillChance = 15
    # Chance to get a base stat
    # Default: 1
    AugmentationBaseStatChance = 1
    
    # Chance to get the glow
    # Note:
    # No Grade / Mid Grade not have emission
    # Default: 0, 40, 70, 100
    AugmentationNGGlowChance = 0
    AugmentationMidGlowChance = 40
    AugmentationHighGlowChance = 70
    AugmentationTopGlowChance = 100
    
    # Augments Active and Passive skills delete on change weapon
    DeleteAgmentPassiveEffectonchangeWep = False
    DeleteAgmentActiveEffectonchangeWep = False
    
    # ----------------------
    #  Soul Crystal -
    # ----------------------
    # The chance that the crystal breaks 
    SoulCrystalBreakChance = 10
    
    # Chance to improve Cristal
    SoulCrystalLevelChance = 32
    
    # Chance to improve Cristal
    SoulCrystalMaxLevel = 13
    #----------------------
    
    # Enchant limit for Olympiad battles. Addon
    # (Maximum enchant level allowed for an item to be equipped, -1 to disable)
    AltOlyMaxEnchant = -1
    
    # Enchant after break with blessed scroll.
    BreakEnchant = 0
    
    # Limit enchant GM players (// setew and others) (0 disabled)
    GMOverEnchant = 0
    
    # IMPORTANT: anti Over Enchant system
    # HOW WORKS: if you set it to 20, and player have an item > 20 
    # he will be kicked and the item will disappear!
    # Enchant amount at which a player gets punished (0 disabled)
    EnchantKick = 0
    25 Geg. 2013 - 16:32 / #1
  2. 
  3. Atsijungęs

    fanas

    Pranešimai: 0

    tyksliau uzsipliusina,bet kai nori nusiimt ginkla over enchant meta ir kick duoda
    25 Geg. 2013 - 19:41 / #2
  4. 
  5. Atsijungęs

    gerardas

    Pranešimai: 0

    fanas,
    isjunk apsaugas nuo enchant
    25 Geg. 2013 - 19:47 / #3
  6. 
  7. Atsijungęs

    fanas

    Pranešimai: 0

    sustvarkiau. :)
    26 Geg. 2013 - 10:08 / #4